For the third and final professional brief projects I've chosen to do the stylised shop front. I enjoyed doing the last Stylised Karts project but regretted there not being more creative control with the pre-established design. Subsequently I've chosen to do a project where I can have some fun with the design and hopefully try and execute the imagineered aesthetic through to the finished 3d scene.
The specifications for the project are that the model is built using 15k triangles and uses 4 hand painted 1024 x 1024 textures. With these constraints I will have to design a shop that's simple to construct but retains a visually interesting aesthetic.
The specifications for the project are that the model is built using 15k triangles and uses 4 hand painted 1024 x 1024 textures. With these constraints I will have to design a shop that's simple to construct but retains a visually interesting aesthetic.
After looking at a wide range of instances where stylised architecture is shown, I formulated some designs. The designs are to no particular or finalised art style, I just wanted to explore some ideas using a unified painting method. I tried to use colour palettes that emphasised the mood and environment.
To conjure up my designs I relied on the overall novelty and comical value of the shops function to pave way for an interesting aesthetic. I thought about shops or services that exist in the real world and tried to put an alternative twist on them. Once I had the premise of each shop locked down I focused on emphasizing its architecture and setting to make each one into an exaggerated design, giving myself a range of potential ideas that I could see working as a 3d scene.